DOI: 10.5040/9781350086869.00000003
Scenes: 16. Roles: Male (3) , Female (7) , Neutral (0)

Your father has been charged with the murder of Ashleigh Richardson, back in 1995.

Summer 1995, the Great Barrier Reef. Police divers hover over the reef, looking for traces of Ashleigh by torchlight. Meera is eleven. It's her first sleepover with Lily and Shaun. Cassette recordings from the radio, Sega Mega Drive, and the 'coral club' descends into theories about Ashleigh.

Outside over the reef, the Frogman hovers, looking for traces of a missing child. As police search lights refract through the ocean, the annual coral bloom is due, creating an underwater snowstorm. Time is running out. Weaving dreamlike memories of that hot summer with a present day murder investigation, Meera is forced to excavate her past.

Frogman is a coming-of-age thriller exploring the fragility of the childhood imagination. A ground-breaking Virtual Reality and live theatre hybrid from the ever-questioning, boundary-pushing, curious directive. 

From Frogman: a coming-of-age play using live theatre and Virtual Reality


Bloomsbury Publishing

ISBN: 9781350086838

Series: Modern Plays

Buy this work